How Game Seeds Work: The Math Behind Procedural World Generation
Imagine two players on two separate computers, thousands of miles apart. They type in the exact same four-digit number, hit generate, and end up in identical map layouts - finding the exact same loot chest in the exact same spot. It is not a bug, and it is not a coincidence. How can a handful of digits hold thousands, or even millions, of pieces of data about an entire world?